Kicking off the E1 theme, a sort of forest / water / wood cat outpost hodgepodge. You often access the upper floor by way of mushrooms that bounce you into the air or scratching posts that you simply climb. The first time you see the game's second tier it's logically as bamboo grate platforms but you'll later encounter precisely placed balloon / propeller platforms. It's no surprise that Rise of the Wool Ball emulates these quirks in a similar fashion. You could navigate them by their stair-like placement, elevator-like movement patterns, and bounce pads that sent you flying into the air. RotT used "gravitational anomaly discs" to create varied height planes. Here, MSPaintR0cks raised the height of the levels in order to accurately depict the scale of the adventure - the same move that Rise of the Triad made back in 1994. Shadow of the Wool Ball, owing to its Wolf3D trappings, had uniform floor and ceiling height and square tile-based floor plans. So - Rise of the Wool Ball is a retro-styled first person shooter whose environments are patterned after the similarly-named Rise of the Triad.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |